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# <pep8 compliant> |
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# This program is free software; you can redistribute it and/or |
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# modify it under the terms of the GNU General Public License |
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# as published by the Free Software Foundation; either version 2 |
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# of the License, or (at your option) any later version. |
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# |
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# This program is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with this program; if not, write to the Free Software Foundation, |
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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|
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import bpy |
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from . import genesis |
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|
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# CHANGELOG |
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# v 0.0.1 February 2022 - Genesis - Light Generator |
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# ☒ Initial Add-on with light types, color modes, and layout control |
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# ☒ Light Types: |
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# ☒ Point |
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# ☒ Sun |
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# ☒ Spot |
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# ☒ Area |
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# ☒ Plane |
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# ☒ Color Modes: |
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# ☒ Range (Hue value between Min Hue and Max Hue) |
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# ☒ Complementary (2 Hues from opposite ends of the color wheel) |
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# ☒ Triad (3 Hues on opposite sides of color wheel) |
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# ☒ Monochromatic (1 Color, all the same hue) |
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# ☒ Split Complementary (3 Colors on opposite sides of color wheel) |
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# ☒ Analogous (5 Colors on same side of color wheel) |
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# ☒ Layout Modes: |
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# ☒ Sphere (Creates lights equidistant from the selected object) |
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# ☒ Top Sphere (Same as Sphere, but creates lights above horizon (+Z)) |
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# ☒ Grid (Creates lights above the selected object in a grid |
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# spiraling outward) |
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# ☒ Generates GENESIS collection, with child GENESISLights and |
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# GENESISUtilities collections. |
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# ☒ Lights with Keyframes: |
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# ☒ Makes a set of lights per frame in the timeline. Set the range to |
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# a small range (3-10 frames) for testing, as it can be slow. It will |
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# keyframe the lights on for 1 frame. Useful for testing several |
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# lighting setups, or for artistic effects. |
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|
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bl_info = { |
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"name": "Genesis - Light Generator", |
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"description": "Tools to create lights in a 3D scene", |
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"author": "Jeff Lange - @jefftml", |
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"version": (1, 0, 0), |
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"blender": (2, 80, 0), |
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"location": "3D View > Sidebar > Tool", |
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"doc_url": "https://jefftml.com/genesis-docs", |
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"wiki_url": "https://jefftml.com/genesis-docs", |
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"category": "Lighting" |
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} |
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# todo: IES/lighting gobos/patterns via duplication |
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# predefined lighting setups |
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# vertical circles layout, box layout, |
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# update existing lights with settings without deletion |
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# bugs: issues with multiple scenes if collection exists in non-active scene |
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|
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def register(): |
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genesis.register() |
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def unregister(): |
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genesis.unregister() |
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if __name__ == "__main__": |
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register() |
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