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#Requires AutoHotkey v2.0+ |
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#SingleInstance Force |
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; Define volume levels |
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volume_levels := [0, 2, 5, 8, 12, 20, 30, 40, 50, 60, 70, 80, 90, 100] |
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current_volume := Round(SoundGetVolume()) |
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; Find the closest volume level index |
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closest_idx := 1 |
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min_diff := Abs(volume_levels[1] - current_volume) |
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for idx, level in volume_levels { |
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diff := Abs(level - current_volume) |
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if (diff < min_diff) { |
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min_diff := diff |
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closest_idx := idx |
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} |
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} |
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; Calculate new index |
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new_idx := closest_idx + 1 |
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; Ensure we don't exceed maximum |
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if (new_idx > volume_levels.Length) |
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new_idx := volume_levels.Length |
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; Set new volume |
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new_volume := volume_levels[new_idx] |
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SoundSetVolume new_volume |
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ToolTip("Volume " new_volume "%") |
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SetTimer () => ToolTip(), -500 |
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